Hi! I'm Firas Sediri
Welcome to my Portfolio !

I'm a passionate programmer who thrives on creating immersive experiences. Currently seeking a Unity game developer opportunity, I'm based in Tunisia but open to relocating. My favorite games include The Witcher 3, Assassin's Creed Unity, Counter-Strike: Global Offensive and Monster Hunter: World.

Projects

Dive into my game projects showcased here. From captivating narratives to unique mechanics, each project represents my commitment to game development. Experience the worlds I've created, solving puzzles, exploring, and competing. Welcome to my digital showcase—enjoy the journey!

VR Training Game

SoulBound

Phantom

Tank Game

Super Mario Bros

Bomberman

VR Training Game


For my graduation project, I collaborated with HLC-Tech, a training center, to create a game that trains users in operating a 3D printer within a virtual environment. The game emphasizes the necessary actions and calibrations required before starting a print job.

Technologies: Unity/ C#/ VR/ Solidworks

SoulBound


This is the game I have worked on during my internship at SheTech Studio.
It's a 3D isometric adventure game, and the primary goal was to code as many features as possible while maintaining proper code structures and adhering to design patterns.
Features: basic movement, an inventory system, item and combat mechanics, player abilities and a load/save system.

Technologies: Unity/ C#
Github

Phantom


Phantom is a first person shooter game. The player takes on the role of a rogue character who must navigate through shadowy environments, utilizing various abilities to outmaneuver enemies.
Features: character movement, first person shooter, cooldown-based abilities (such as teleportation and invisibility), enemy AI behavior.

Technologies: Unity/ C#
Github

Tank Game


This is a top down view mini game where the player tank must traverses rooms and defeat enemies.
Key Features: strategic combat, State machine AI, navigation mesh.

Technologies: Unity/ C#
Github

Super mario Bros


A 2D arcade game where the player controls Mario. They must traverse side-scrolling stages with custom physics while avoiding hazards such as enemies and pits with the aid of power-up.

Technologies: Unity/ C#
Github

Bomberman


A 2D arcade game which supports up to 4 players locally. The gameplay revolves around placing bombs which explode in an area in order to destroy tiles and other players.

Technologies: Unity/ C#
Github

Contact

Feel free to reach out and connect. Your thoughts and inquiries are invaluable. Whether it's about collaboration, feedback, or just to say hello, I'm here to listen. Let's build something amazing together.