Hi! I'm Firas Sediri
Welcome to my Portfolio !

I'm a passionate programmer who feels enjoyment and fulfillment from the journey of creating experiences.

Projects

Dive into my game projects showcased here. From captivating narratives to unique mechanics, each project represents my commitment to game development. Experience the worlds I've created, solving puzzles, exploring, and competing. Welcome to my digital showcase—enjoy the journey!

SoulBound

Phantom

Hivebrew

Tank Game

Super Mario Bros

Bomberman

SoulBound

This is the longest game I have worked on, completed during my internship at SheTech Studio.
It's a 3D isometric adventure game, and the primary goal was to code as many features as possible while maintaining proper code structures and adhering to design patterns.
Features: basic movement, an inventory system, item and combat mechanics, player abilities and a load/save system.
Technologies: Unity/ C#
Github

Phantom

Phantom is a first person shooter game. The player takes on the role of a rogue character who must navigate through shadowy environments, utilizing various abilities to outmaneuver enemies.
Features: character movement, first person shooter, cooldown-based abilities (such as teleportation and invisibility), enemy AI behavior.
Technologies: Unity/ C#
Github

Hivebrew

Hivebrew is a third person game. It puts players in the role of an alchemist combatting giant insects. The game loop consists of collecting resources in order to craft potions and use them to defeat the insects roaming the map.
Technologies: Unity/ C#
Github

Tank Game

This is a top down view mini game where the player tank must traverses rooms and defeat enemies.
Key Features: strategic combat, State machine AI, navigation mesh.
Technologies: Unity/ C#
Github

Super mario Bros

A 2D arcade game where the player controls Mario. They must traverse side-scrolling stages with custom physics while avoiding hazards such as enemies and pits with the aid of power-up.
Technologies: Unity/ C#
Github

Bomberman

A 2D arcade game which supports up to 4 players locally. The gameplay revolves around placing bombs which explode in an area in order to destroy tiles and other players.
Technologies: Unity/ C#
Github

Contact

Feel free to reach out and connect. Your thoughts and inquiries are invaluable. Whether it's about collaboration, feedback, or just to say hello, I'm here to listen. Let's build something amazing together.